A Cosmic Horror 5th Edition Campaign about the City that Crawled from the Sea

Adventure through CHAPELWICK - a cosmic horror campaign like no other! This adventure blurs the paper-thin line between reality and nightmare. Gather your companions and brave the madness, for no one is safe from the city that crawled from the sea.

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Brave Your Own Nightmarish Adventure

The best new 5e supplement for creating an unforgettably maddening cosmic horror adventure with your party. 

  • Gripping Campaign Setting in the Voxswell Caldera, a crossroads of horror genres, touched by the dreams of the waking Old Ones.
  • Massive Adventure Module that takes players to the edge of sanity.
  • All-New Madness Mechanic: double-edged effects that change how you play the game as your mind begins to crack from peering beyond the veil.
  • 11+ unique Raid-Style Boss Encounters: more than just a sack of hitpoints, challenge your players with dynamic fights containing a variety of tactical elements and horror filled mechanics.
  • 15+ Campaign Specific Backgrounds that immerse player characters in the story of the Caldera's terrors.

Immerse Your Party in the World of Chapelwick

Hauntingly Orchestrated
Musical Score

Soundscapes designed for each encounter and ambient in-betweens. An original score by composer Leroy Benson will deepen immersion.

Eerily Illustrated
Insanity Deck

The perfect companion to Chapelwick's integrated Madness mechanic. The Insanity Reference Deck tracks Insanities inflicted upon the party.

Frighteningly Detailed
Boss Miniatures

Terrors from the Caldera straight to your table. These 11+ raid-style boss "minis" come unpainted, so you can bring your vision to life.

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Dive into the Caldera and Make the Journey Your Own 

Everything you could want to make your journey through the Voxwell Caldera unique to you and your table. 

  • 13+ Subclasses that embody classic horror themes and beyond, including Grafter Artificer, Order of the Midnight Hunt Blood Hunter, and Revelry Domain Cleric. 
  • 13+ slumbering Malignant Relics: artifacts that begin to stir as the party uncovers their secrets. 
  • 21+ magical Items the party can use for fear and frivolity throughout the Caldera. 
  • 13+ fearsome Feats to create a character build that is entirely you.
  • 21+ treacherous Spells to take advantage of the eerie arcana found in Chapelwick

Streamlined Accessibility

Easy to read and carefully designed for presenting pertinent information on each page. New and Veteran DMs alike will spend less time preparing and more time playing!

 

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We're launching on Kickstarter soon. Sign up before the campaign begins to get an early access version of Chapter One and learn about our VIP exclusive bonuses!